The resolution of photo's increases every year. And while some of that information may be worthy of retaining, not all is. High resolution images come at a price. Not only storage, but, especially in a mobile context, also data transfer. In this post I explain how you could create an uploader that fixes this.
Traditionally your form would look something like this:
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Upload image:
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If you want to be forgiving to your end users (and not requiring them to manually resize the images themselves) you could configure your server to accept files > 20MB and resize the images server side.
However, to save bandwidth you you might want to resize the images just before uploading.
canvas
To manipulate pixels we need a canvas. So we need a canvas
element.
Note: Canvas support is barely an issue, but if things don’t work we’ll write to code as such that the traditional form submit will continue to work
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Dit artikel van murblog van Maarten Brouwers (murb) is in licentie gegeven volgens een Creative Commons Naamsvermelding 3.0 Nederland licentie .